Gauging Your Distraction New studies show that drivers overestimate their ability to multitask behind the wheel. NY Times posted this interactive activity to demonstrate how multi tasking leads to crashes. Revise or modify to fix any problems you encounter. Play a round of your game to determine if it “works”. Lose a turn.”īegin by brainstorming good driving decisions and poor driving decisions.ĭetermine the set up for your game-how players will advance, how players will be introduced to good and poor driving decisions O For example, players could draw a card that says, “You can’t find your glasses but decide to drive anyway. Your game must introduce poor driving decisions and penalize players for making or selecting poor decision. O For example, players could draw a card that says, “Driving conditions are poor due to rain. Your game must introduce good driving decisions and reward players for making or selecting good decisions.
You must determine how a player wins the game (accumulation of points, reaching a specific spot on the board first, etc.) You must have a way for players to advance their pieces (dice, spinner, drawing cards, etc.) Use the criteria below to create an original board game (or interactive computer game, if technology is available). They would like for your group to design a board game to teach younger teenagers and preteens (ages 12-15) about the dangers of driving while distracted. Your team has been approached by FunTime Games, Inc.
You are part of a team of game designers.